Showing posts with label Ernest Cline. Show all posts
Showing posts with label Ernest Cline. Show all posts

Saturday, August 8, 2015

Book Babbings

Armada by Ernest Cline 

The Nitty Gritty: Zack Lightman is a gamer, one of the best in the Earth Defence Alliance. The fiction world of the game Armada and Terra Firma. Life is pretty easy and dull in Beaverton, OR. He plays video games, works at a dumpy little gamer shop in a shopping center and tries not to kill the high school bully.

Life doesn't seem to be going anywhere, till he spots a flying saucer at school, then his world is rocked like a James Bond martini. Suddenly all those hours spent with a controller in his hand isn't time wasted. It was training, and he is going to need that training if he is going to save the world.

Along the way Zack will learn secrets about himself, his family and the world that he would never have dreamed of. This is a battle of the cosmos and its anyone's game.

Opening Line: "I was starting out of the classroom window and daydreaming of adventure when I spotted the flying saucer."

The Good: Let me say the dust jacket for Armada is one of the prettiest I've seen in a good while. It has a good hand feel; I love just running my hands over this cover. The illustrations are wonderfully rendered, and my copy even includes an autograph. I thought that was sweet.

Cline gets his geek on in a major way in his books and that shows through his writing like a chocolate stain on a white shirt. You couldn't miss it if you tried. I love books where authors write in their wheel houses. It adds a layer of richness to the books that is refreshing and surprising.

Unlike Ready Player One we don't get a constant and consistent cast of characters to fall in love with, in Armada, the cast shifts and changes constantly but the characters are well planned and thought out that the brief flashes we get of them we love them. We care about them and what happens to them. I was invested in

While there was romance in the book. I liked that he curtailed all the lovey dovey crap from Ready Player One. There were times I wanted to strangle Wade with my bare hands, but here Cline cut that crap off at the knees. Zack has a slight crush on Alexis, and Alexis seems to return the affections, but we don't have to put up with all the hormones because he is literally sent to the Moon for his assignment.

Zack seemed to have a bigger pair than Wade did, and he was only marginally smarter. I felt like Cline started with stock characters, the gaming nerd, and only changed a few little things about them. But I do admit I like Zack a little more than I did Wade. Though Zack's little screw up at the top secret facility was an epic fail and it felt more like a pissing contest than him actually trying to save the day. And what's worse it didn't make any sense. So I don't know why Zack would have done what he did. There was no forthcoming payoff or glory in it.

The Bad: As soon as Ray was unmasked I could tell what the ending was going to be. It was painfully predictable. I think he spent more time in the geekory and not enough time on the actual story.

75% of this book is actually just explaining things. And the rest is left to the real story. Cline kept explaining and reexplaining said things over and over again. Its like he thinks his readers will forgot how he described the Glaive fighter jet from one chapter to the next. So each time we get reintroduced to every little element. It wastes time and it takes up valuable real estate in the book. Real estate that he sorely needed to really work on the plot.

The bait setup that got the whole story rolling was cringeworthy. It really is, and its lame as hell and I wanted to scream to the heavens. Cline can vividly imagine and describe fictional interstellar crafts, but he fails every time when it comes to flushing all the potential out of his plots, and whats worse he has really good plots! I think Cline gets caught up with how much nerd knowledge he could cram into this book and Carl Sagan and the Cosmos was his starting point.

Cline spends more than half of the book setting up the final battle, and then its rushed. The book is 349 pages long and its not until page 330 that the the actual plot of the book really starts to take off. And when we get to the climax its 3 pages long.

My Hope for future books: I really want Cline to step back from the nerd herd and focus more on honing the actual craft of writing a book. He is great with characters and weaving info dumps into the story without you actually noticing, but he keeps fails on plot, story structure and development.


Monday, April 20, 2015

Book Babblings

Ready Player One by Ernest Cline


The Nitty Gritty: Ready Player One is the greatest easter egg hunt ever created. Created by a dying genesis obsessed with the 80s pop culture. He plants the egg in the virtual reality simulation OASIS. In OASIS you ca ben anything, anyone and do anything. For many its as addictive as crack and just as enjoyable as sex.

Wade Watts, or  Parzival as he is known online, is a gunter, or egg hunter, he devotes his life to finding Halliday's egg and collecting the prize. Billions and dollars and control over the OASIS. He spends his life immersed in the 80s. From the tv shows, the video games, the food, the music, everything in search of clues to the 3 keys that will unlock the gates that will lead to the egg.

He's not the only one hunting. He has set himself up against the rest of humanity and the IOI Sixers, a paramilitary unit of corporate egg hunters out to find the egg to control the OASIS with a capitalist fist. The fate of the humanity rests in the hands of a boy who only wants to go on a date with his online love, Art3mis, a fellow gunter and OASIS celebutant.  

Opening Line: "Everyone my age remembers where they were and what they were doing when they first hear about the contest." 

The Good: This is a book for everyone who sits down and remembers the 80s with fond memories. Most people agree it was the worst decade for fashion and that might be true, but it was the dawn of the Age of The Geek.

Any book that references Real Genesis is aces in my opinion. I seriously thought I was the only person in the world who has liked or even seen that movie. Its on my DVR back in the states and it is one of my favorite movies and I dare say I would hold it up against Val's Doc Holliday as one of his greatest roles. I love that Wade loves this movie, and I'm glad I'm not the sole fan.

Just as Rick Riordan took the things about ADHD and dyslexia and turned them into superpowers Cline has turned all the obsessions and habits of a nerd and made them bankable. Bankable in a virtual world, but still useful. All the time we spend in fantasy worlds and unplugged from the real world pay off in this tale. They pay off in a big way. The countless hours we spend with a controller in our hands is a good thing. A thing that helps get the prize, and ultimately get the girl.

The Bad: This book is soft core porn for all the white ubergeeks of the 80s. Reading this book you would think that no black person contributed anything or even participated in geek culture in the 80s. While I wasn't a teen like Halliday in the 80s I was a kid and therefore I remember the decade as fondly as Halliday does. However my 80s were a bit more colorful than what is portrayed in this book.

The erasure of black geeks is a constant uphill battle that blerds (black nerds) like myself have been fighting since we bought out first Ghostbusters lunchbox. We are ignored by the mainstream geek culture and picked on and bullied by our African American cohorts. Its a lonely place to be. We are always the sunflower seed in a pile of rice. Where was the Cosby Show, Reading Rainbow, Coming to American, The Golden Child, Beverly Hills Cops, Michael Jackson, Tina Turner, The Jeffersons, Fat Albert, Family Matters, Different Strokes, 227, Amen, A Different World, Whitney Houston. Reading this book one would think the nerd world is a totally white space made available by and for white men.Yes Aech turns out to be African American, but Cline took care of that by giving Aech a white boy avatar in OASIS. A virtual space where someone could be a troll or a vampire if they so choose to be. So race or gender shouldn't and didn't really matter. Oh sure he gave us the token "its easier to be a white man" excuse for Aech, but I'm not buying it.

Cline completely and totally disregarded any contribution from black culture into geek lexicon. And it hurts.  

The info dumps abound through this book. Which in a fantasy book is sometimes needed, but not when your novel is based in the real world and you are referencing real things. Cline describes things as if he alone is the preserver of all things 80s geek related. As if he were the only geek in the 80s enjoying Labyrinth or Atari or Pacman. I can assure you I loved going to grab a slice of pizza and paying Pacman at the table. Granted I never played a perfect game, but I can still get down on a game if I have to. I think the book could have been streamlined without all the info dumps. 80% of them were wholly unnecessary to the movement of the plot. They seemed to just be dumped so Cline could show off his nerd knowledge. Well grants us nerds are known to show off for each other, but we never do it in full view of the normals. Its just not done. And Ready Player One is the reason why.

For all the buildup of the sinister nature of the Sixers I expected more of a fight out of them. I expected some Jason Bourne, James Bond, Lisbeth Salander antics from them. They blow up a trailer stack and kill one gunter. And those two actions are separated by nearly 200 pages of nothingness from them. I thought they would chase Wade around the real world and through the OASIS. But they didn't and I was disappointed that this turned from a great set up to just another 'chosen one' trope, where everything neatly and always worked out for the main character.

Final Thoughts: I want to give this a two just for the bad taste I got after realizing that my brand of nerdom was totally erased, but it was still an enjoyable read.